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Console Generation Exclusives: PlayStation. The game features both undersea and on-land missions, and is significantly harder than its predecessor. new hand-to-hand weapons) to the ocean environment. The only difference is the adaptation of the aliens and weapons (e.g. The user interface, weapons, and aliens are all the same. The game is almost identical to the original X-COM game. This time the threat to humanity is coming from the depths of oceans. Now, in the year of 2040, aliens begin to appear on the Earth again. It has been 40 years since X-COM last defeated the aliens. Doubtful whether anyone would want the separate editor, but it's small.X-COM: Terror from the Deep is the follow-up to the resource management and tactical combat game X-COM: Enemy Unknown. Included in the zip is the editor package (XC2EDIT) as well as a stand alone aquanaut editor by the same author (XC2SOLD). Getting the editor to run can only be accomplished by using DOSBox - a command prompt will not work and most likely will bring up a runtime error. I'd put this on my list of must-haves simply for those parts.
But the other two sections are great: editing your base stores is really handy and not many editors have this feature - same thing for your facilities too.
The money editor really isn't an editor but a way to crank funds up to the maximum. The aquanaut editor is functional, but limited in scope which makes this part of the editor quite lackluster. A decent editor for TFTD allowing you to edit your base stores, aquanaut stats, base facilities and money.